Every trade of $FUKU drops coins in the till. When it can pay, a lucky bag is opened: a real graded card pack from $200 to $2,500. Every 30 minutes one of its cards goes to a holder who did not sell between the opening and the end of the round.
Every trade pays a 3% fee. 80% of it, 2.4% of the trade, lands in the till, already in USDC (Meteora keeps the rest). When the till can pay for a pack, the biggest bag it can afford is opened. One pull every 30 minutes at most.
The moment the till is full, the bag is opened live. Every pull lands here, with its proof on-chain.
Always the biggest pack the till can pay.
Every Uncommon, Rare and Epic card that comes out of a bag goes on the shelf. The cards stay in one wallet, the same one that buys the packs, and anyone can check it. The floor card, the cheapest one on the shelf, is the prize of the next holder draw.
Only holders who did not sell between the opening and the end of the round can win. You can sell any time: you just miss the round you sold in, and you are back in the next one. The bigger your bag, the more tickets you hold, up to 20M tokens (2% of supply).
A card lands on the shelf: you have 15 minutes to buy in. Then every wallet holding 100,000+ $FUKU is snapshotted. That is your ticket in.
From the opening to the end: do not sell, do not move a single token. Buying more is fine.
One holder who did not sell during this round wins the floor card. Another card waiting? A new 15 minutes buy-in window starts, then the next round.
You can sell any time. You just miss the round you sold in. Still holding when the next round opens? You are back in.
The longest streaks right now, and the holders who won the most. Every name links to the wallet, every win to its proof.
An engine runs every five minutes, on its own. Nobody presses the button. And a 0.25% tax on every transfer is collected and burned, for good.
Every $FUKU trade pays a 3% fee. 80% of it goes to the till, already in USDC; Meteora keeps 20%. The engine claims it.
When it is time, the engine buys the biggest pack the till can pay: Pokémon, One Piece, sports and more, $250 to $2,500. One pull every 30 minutes at most.
Three pulls out of four are Common. They are sold back on the spot (90 to 93% of their value, depending on the pack) and the cash goes straight back in the till.
Uncommon, Rare and Epic cards go on the shelf. Every 30 minutes, its cheapest card goes to a holder who did not sell between the opening and the end of that round.
